November - December 2024Game Dev
Slice N Stack
Slicing minigame where you cut up ingredients. Avoid the bombs!
- Team
- Solo (code, art, sound)
- C#
- Unity
What I built
- Coded with C# in Unity and crafted a casual arcade game about slicing ingredients to gain points for a high score
- Developed the code base solo, working on scripting, art and sound design alone and through public resources
- Explored Unity's physics engine to apply realistic forces to objects, ensuring they move naturally through the air
- Added a high score system to introduce a casual but competitive aspect to the gameplay loop
Media
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