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Daniel Oh
November - December 2024Game Dev

Slice N Stack

Slicing minigame where you cut up ingredients. Avoid the bombs!

Team
Solo (code, art, sound)
  • C#
  • Unity

What I built

  • Coded with C# in Unity and crafted a casual arcade game about slicing ingredients to gain points for a high score
  • Developed the code base solo, working on scripting, art and sound design alone and through public resources
  • Explored Unity's physics engine to apply realistic forces to objects, ensuring they move naturally through the air
  • Added a high score system to introduce a casual but competitive aspect to the gameplay loop

Media

Slicing ingredients as they fly through the air, driven by Unity’s physics engine

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