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Daniel Oh
April - May 2026Game Dev

The Darkroom

Atmospheric exploration game in Unreal Engine 5.

Team
Solo
  • Unreal Engine 5
  • Blueprints

What I built

  • Developed an atmospheric exploration game in Unreal Engine 5 using Blueprints as a solo project
  • Designed a line-trace interaction system with dynamic widget prompts that update based on hover state
  • Built a collectable item system paired with a checklist UI that tracks player progress through the room
  • Added full controller/gamepad support alongside main menu, pause menu, and end screen flows

Media

Exploring the darkroom in Unreal Engine 5

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Links